The witch's face wore a troubled look when she heard this.
"If you are right," she said, "this wizard might spoil my incantation and interfere with me in other ways. So it will be best for me to meet this stranger at once and match my magic against his, to decide which is the stronger."
"All right," said the King. "Come with me and I will lead you to the man's room."
Googly-Goo did not accompany them, as he was obliged to go home to get the money and jewels he had promised to pay old Blinkie, so the other two climbed several flights of stairs and went through many passages until they came to the room occupied by Cap'n Bill.
The sailor-man, finding his bed soft and inviting, and being tired with the adventures he had experienced, had decided to take a nap. When the Wicked Witch and the King softly opened his door and entered, Cap'n Bill was snoring with such vigor that he did not hear them at all.
Blinkie approached the bed and with her one eye anxiously stared at the sleeping stranger.
"Ah," she said in a soft whisper, "I believe you are right, King Krewl. The man looks to me like a very powerful wizard. But by good luck I have caught him asleep, so I shall transform him before he wakes up, giving him such a form that he will be unable to oppose me."
"Careful!" cautioned the King, also speaking low. "If he discovers what you are doing he may destroy you, and that would annoy me because I need you to attend to Gloria."
But the Wicked Witch realized as well as he did that she must be careful. She carried over her arm a black bag, from which she now drew several packets carefully wrapped in paper. Three of these she selected, replacing the others in the bag. Two of the packets she mixed together and then she cautiously opened the third.
"Better stand back, your Majesty," she advised, "for if this powder falls on you you might be transformed yourself."
The King hastily retreated to the end of the room. As Blinkie mixed the third powder with the others she waved her hands over it, mumbled a few words, and then backed away as quickly as she could.
Cap'n Bill was slumbering peacefully, all unconscious of what was going on. Puff! A great cloud of smoke rolled over the bed and completely hid him from view. When the smoke rolled away, both Blinkie and the King saw that the body of the stranger had quite disappeared, while in his place, crouching in the middle of the bed, was a little gray grasshopper.
One curious thing about this grasshopper was that the last joint of its left leg was made of wood. Another curious thing—considering it was a grasshopper—was that it began talking, crying out in a tiny but sharp voice:
"Here—you people! What do you mean by treating me so? Put me back where I belong, at once, or you'll be sorry!"
The cruel King turned pale at hearing the grasshopper's threats, but the Wicked Witch merely laughed in derision. Then she raised her stick and aimed a vicious blow at the grasshopper, but before the stick struck the bed the tiny hopper made a marvelous jump—marvelous, indeed, when we consider that it had a wooden leg. It rose in the air and sailed across the room and passed right through the open window, where it disappeared from their view.
"Good!" shouted the King. "We are well rid of this desperate wizard." And then they both laughed heartily at the success of the incantation, and went away to complete their horrid plans.
After Trot had visited a time with Princess Gloria, the little girl went to Button-Bright's room but did not find him there. Then she went to Cap'n Bill's room, but he was not there because the witch and the King had been there before her. So she made her way downstairs and questioned the servants. They said they had seen the little boy go out into the garden, some time ago, but the old man with the wooden leg they had not seen at all.
Therefore Trot, not knowing what else to do, rambled through the great gardens, seeking for Button-Bright or Cap'n Bill and not finding either of them. This part of the garden, which lay before the castle, was not walled in, but extended to the roadway, and the paths were open to the edge of the forest; so, after two hours of vain search for her friends, the little girl returned to the castle.
But at the doorway a soldier stopped her.
"I live here," said Trot, "so it's all right to let me in. The King has given me a room."
"Well, he has taken it back again," was the soldier's reply. "His Majesty's orders are to turn you away if you attempt to enter. I am also ordered to forbid the boy, your companion, to again enter the King's castle."
"How 'bout Cap'n Bill?" she inquired.
"Why, it seems he has mysteriously disappeared," replied the soldier, shaking his head ominously. "Where he has gone to, I can't make out, but I can assure you he is no longer in this castle. I'm sorry, little girl, to disappoint you. Don't blame me; I must obey my master's orders."
Now, all her life Trot had been accustomed to depend on Cap'n Bill, so when this good friend was suddenly taken from her she felt very miserable and forlorn indeed. She was brave enough not to cry before the soldier, or even to let him see her grief and anxiety, but after she was turned away from the castle she sought a quiet bench in the garden and for a time sobbed as if her heart would break.
It was Button-Bright who found her, at last, just as the sun had set and the shades of evening were falling. He also had been turned away from the King's castle, when he tried to enter it, and in the park he came across Trot.
"Never mind," said the boy. "We can find a place to sleep."
"I want Cap'n Bill," wailed the girl.
"Well, so do I," was the reply. "But we haven't got him. Where do you s'pose he is, Trot?
"I don't s'pose anything. He's gone, an' that's all I know 'bout it."
Button-Bright sat on the bench beside her and thrust his hands in the pockets of his knickerbockers. Then he reflected somewhat gravely for him.
"Cap'n Bill isn't around here," he said, letting his eyes wander over the dim garden, "so we must go somewhere else if we want to find him. Besides, it's fast getting dark, and if we want to find a place to sleep we must get busy while we can see where to go."
He rose from the bench as he said this and Trot also jumped up, drying her eyes on her apron. Then she walked beside him out of the grounds of the King's castle. They did not go by the main path, but passed through an opening in a hedge and found themselves in a small but well-worn roadway. Following this for some distance, along a winding way, they came upon no house or building that would afford them refuge for the night. It became so dark that they could scarcely see their way, and finally Trot stopped and suggested that they camp under a tree.
"All right," said Button-Bright, "I've often found that leaves make a good warm blanket. But—look there, Trot!—isn't that a light flashing over yonder?"
"It certainly is, Button-Bright. Let's go over and see if it's a house. Whoever lives there couldn't treat us worse than the King did."
To reach the light they had to leave the road, so they stumbled over hillocks and brushwood, hand in hand, keeping the tiny speck of light always in sight.
They were rather forlorn little waifs, outcasts in a strange country and forsaken by their only friend and guardian, Cap'n Bill. So they were very glad when finally they reached a small cottage and, looking in through its one window, saw Pon, the gardener's boy, sitting by a fire of twigs.
As Trot opened the door and walked boldly in, Pon sprang up to greet them. They told him of Cap'n Bill's disappearance and how they had been turned out of the King's castle. As they finished the story Pon shook his head sadly.
"King Krewl is plotting mischief, I fear," said he, "for to-day he sent for old Blinkie, the Wicked Witch, and with my own eyes I saw her come from the castle and hobble away toward her hut. She had been with the King and Googly-Goo, and I was afraid they were going to work some enchantment on Gloria so she would no longer love me. But perhaps the witch was only called to the castle to enchant your friend, Cap'n Bill."
"Could she do that?" asked Trot, horrified by the suggestion.
"I suppose so, for old Blinkie can do a lot of wicked magical things."
"What sort of an enchantment could she put on Cap'n Bill?"
"I don't know. But he has disappeared, so I'm pretty certain she has done something dreadful to him. But don't worry. If it has happened, it can't be helped, and if it hasn't happened we may be able to find him in the morning."
With this Pon went to the cupboard and brought food for them. Trot was far too worried to eat, but Button-Bright made a good supper from the simple food and then lay down before the fire and went to sleep. The little girl and the gardener's boy, however, sat for a long time staring into the fire, busy with their thoughts. But at last Trot, too, became sleepy and Pon gently covered her with the one blanket he possessed. Then he threw more wood on the fire and laid himself down before it, next to Button-Bright. Soon all three were fast asleep. They were in a good deal of trouble; but they were young, and sleep was good to them because for a time it made them forget.
Chapter Thirteen
Glinda the Good and the Scarecrow of Oz
That country south of the Emerald City, in the Land of Oz, is known as the Quadling Country, and in the very southernmost part of it stands a splendid palace in which lives Glinda the Good.
Glinda is the Royal Sorceress of Oz. She has wonderful magical powers and uses them only to benefit the subjects of Ozma's kingdom. Even the famous Wizard of Oz pays tribute to her, for Glinda taught him all the real magic he knows, and she is his superior in all sorts of sorcery Everyone loves Glinda, from the dainty and exquisite Ruler, Ozma, down to the humblest inhabitant of Oz, for she is always kindly and helpful and willing to listen to their troubles, however busy she may be. No one knows her age, but all can see how beautiful and stately she is. Her hair is like red gold and finer than the finest silken strands. Her eyes are blue as the sky and always frank and smiling. Her cheeks are the envy of peach-blows and her mouth is enticing as a rosebud. Glinda is tall and wears splendid gowns that trail behind her as she walks. She wears no jewels, for her beauty would shame them.
For attendants Glinda has half a hundred of the loveliest girls in Oz. They are gathered from all over Oz, from among the Winkies, the Munchkins, the Gillikins and the Quadlings, as well as from Ozma's magnificent Emerald City, and it is considered a great favor to be allowed to serve the Royal Sorceress.
Among the many wonderful things in Glinda's palace is the Great Book of Records. In this book is inscribed everything that takes place in all the world, just the instant it happens; so that by referring to its pages Glinda knows what is taking place far and near, in every country that exists. In this way she learns when and where she can help any in distress or danger, and although her duties are confined to assisting those who inhabit the Land of Oz, she is always interested in what takes place in the unprotected outside world.
So it was that on a certain evening Glinda sat in her library, surrounded by a bevy of her maids, who were engaged in spinning, weaving and embroidery, when an attendant announced the arrival at the palace of the Scarecrow.
This personage was one of the most famous and popular in all the Land of Oz. His body was merely a suit of Munchkin clothes stuffed with straw, but his head was a round sack filled with bran, with which the Wizard of Oz had mixed some magic brains of a very superior sort. The eyes, nose and mouth of the Scarecrow were painted upon the front of the sack, as were his ears, and since this quaint being had been endowed with life, the expression of his face was very interesting, if somewhat comical.
The Scarecrow was good all through, even to his brains, and while he was naturally awkward in his movements and lacked the neat symmetry of other people, his disposition was so kind and considerate and he was so obliging and honest, that all who knew him loved him, and there were few people in Oz who had not met our Scarecrow and made his acquaintance. He lived part of the time in Ozma's palace at the Emerald City, part of the time in his own corncob castle in the Winkie Country, and part of the time he traveled over all Oz, visiting with the people and playing with the children, whom he dearly loved.
It was on one of his wandering journeys that the Scarecrow had arrived at Glinda's palace, and the Sorceress at once made him welcome. As he sat beside her, talking of his adventures, he asked:
"What's new in the way of news?"
Glinda opened her Great Book of Records and read some of the last pages.
"Here is an item quite curious and interesting," she announced, an accent of surprise in her voice. "Three people from the big Outside World have arrived in Jinxland."
"Where is Jinxland?" inquired the Scarecrow.
"Very near here, a little to the east of us," she said. "In fact, Jinxland is a little slice taken off the Quadling Country, but separated from it by a range of high mountains, at the foot of which lies a wide, deep gulf that is supposed to be impassable."
"Then Jinxland is really a part of the Land of Oz," said he.
"Yes," returned Glinda, "but Oz people know nothing of it, except what is recorded here in my book."
"What does the Book say about it?" asked the Scarecrow.
"It is ruled by a wicked man called King Krewl, although he has no right to the title. Most of the people are good, but they are very timid and live in constant fear of their fierce ruler. There are also several Wicked Witches who keep the inhabitants of Jinxland in a state of terror."
"Do those witches have any magical powers?" inquired the Scarecrow.
"Yes, they seem to understand witchcraft in its most evil form, for one of them has just transformed a respectable and honest old sailor—one of the strangers who arrived there—into a grasshopper. This same witch, Blinkie by name, is also planning to freeze the heart of a beautiful Jinxland girl named Princess Gloria."
"Why, that's a dreadful thing to do!" exclaimed the Scarecrow.
Glinda's face was very grave. She read in her book how Trot and Button-Bright were turned out of the King's castle, and how they found refuge in the hut of Pon, the gardener's boy.
"I'm afraid those helpless earth people will endure much suffering in Jinxland, even if the wicked King and the witches permit them to live," said the good Sorceress, thoughtfully. "I wish I might help them."
"Can I do anything?" asked the Scarecrow, anxiously. "If so, tell me what to do, and I'll do it."
For a few moments Glinda did not reply, but sat musing over the records. Then she said: "I am going to send you to Jinxland, to protect Trot and Button-Bright and Cap'n Bill."
"All right," answered the Scarecrow in a cheerful voice. "I know Button-Bright already, for he has been in the Land of Oz before. You remember he went away from the Land of Oz in one of our Wizard's big bubbles."